﻿    using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace BomberManServer.Gaming.Object.Mapping.Model.States
{
    public class Free : State
    {
        public override Mapping.Block build(Mapping.Block block)
        {
            block.item = Mapping.Items.None.instance;
            return block;
        }
    }
}
